When I code a program, I start out by slapping together the various elements. I setup the variables, I write some quick routines, and I add comments to the tune of /* Do something here*/. With those bricks in place, I go back and fill in the mortar to make it all work. If the code runs, great! That rarely happens, so more work is involved.
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Category Archives: Lesson
The Problem of 100 Doors
Plenty of interesting and fun programming puzzles are available to test your skills. Some of these puzzles come from the realm of mathematics or logic. What those propellerheads do with the solutions is up to them, but often you can code such problems to help you learn more about programming. One such logic problem is called 100 Doors.
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Macros with Variables
Some C coders really go nuts with macros. I’m not a big fan of those people.
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User-Defined Functions and Macros
When you desire to do something specific in your program, or have a chunk of code that’s duplicated elsewhere, you craft a function. That’s the traditional, problem-solving approach, and the C language is full of functions. Yet sometimes, programmers build macros instead of functions.
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Writing a Wide Bit Field
Writing a chunk of bits into an integer at a specific position requires major application of binary manipulation. That sounds impressive and mystical. To put it another way, writing a bit field is like using a stencil to paint a wall: You create the stencil, set it in place, then you slap down the paint.
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Reading a Wide Bit Field
The same programming kung fu used to read a single bit also applies to wide bit fields. The process involves masking and shifting: You must know the bit field’s width and position in an integer value. Once those values are obtained — no matter how wide the bit field — a single function handles the job.
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Wide Bit Fields
An on-off bit field is pretty common; you’ll find them all over. Also common are wide bit fields, which can hold values greater than one or zero. These wide bit fields are often mixed with single-bit fields making for a wonderful stew of binary data all held within a single integer value.
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Bit Manipulation Program Demo Time
To assemble all the bit field manipulation functions into one program, I present the status portion of what could be a complex computer game. The bit fields represent the current conditions of the game’s starship. The fields are adjusted as the game progresses and various things happen.
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Reading Bits and Resetting Bits
Once you break out the tools, bit manipulation in C can be a fascinating and useful thing. Setting a bit, covered in last week’s Lesson, is a big first step. Once you’ve done that, the functions to read and set a bit fall into place naturally.
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Bit Field Manipulation
The three basic bit manipulation operations are:
- Set a bit (change its value to 1)
- Reset a bit (change its value to 0)
- Read a bit (determine whether it’s 1 or 0)
The standard C library lacks specific functions to carry out these bit manipulations, and I haven’t checked to see whether a third party library is available. That’s because you can easily code these operations on your own.
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