Pointer Cheat Sheet
This page is based on information that appeared on the tear-out Cheat Sheet from C For Dummies, Volume II.
Pointer Pointers
- A pointer must always be of the same type as the variable it's pointing at.
- Declaring a pointer variable does not create the type of variable it points at. It creates a pointer variable.
- Though pointers are declared with an asterisk they are not always used with an asterisk.
- The asterisk is the unary
*
operator. It is not the*
multiplication operator. - Pointers must be initialized before they can be used.
- Initialize a pointer by assigning it to a variable; the variable must be of the same type as the pointer.
- To assign a pointer to a variable, use an ampersand with the variable's name.
- The address-of unary operator
&
is not the same as the bitwise&
AND operator. - To assign a pointer to an array, do not use the ampersand:
- To assign a pointer to an array element, use the ampersand:
- Without an asterisk, an initialized pointer holds a memory address.
- With an asterisk, an initialized pointer references the value stored at its address.
m_address = &memory;
s_address = string;
The pointer s_address
would be used on the string
array's elements.
element = &string[2];
Typical Pointer Setup and Use
First, create a pointer of the proper type:
float *f;
Second assign it to a variable's memory location:
f = &boat;
Finally, use the pointer:
printf("%.0f",*f);
- Without an asterisk, the pointer references a memory location.
- With an asterisk, the pointer references the value at that memory location.
- Always use the same type of pointer as the variables it examines: floats for floats, ints for ints, and so on.
- Remember: initialize a pointer before you use it! Set the pointer equal to the address of some variable in memory.
Pointers, Parenthesis and Math
Pointer Thing | Memory Address | Memory Contents |
---|---|---|
p |
Yep | Nope |
*p |
Nope | Yep |
*p++ |
Incremented after value is read | Unchanged |
*(p++) |
Incremented after value is read | Unchanged |
(*p)++ |
Unchanged | Incremented after it's used |
*++p |
Incremented before value is read | Unchanged |
*(++p) |
Incremented before value is read | Unchanged |
++*p |
Unchanged | Incremented before it's used |
++(*p) |
Unchanged | Incremented before it's used |
p*++ |
Not a pointer | Not a pointer |
p++* |
Not a pointer | Not a pointer |
The ++ operator is used above, though any math operation can be substituted.
A tip: Use parenthesis to isolate part of the pointer problem and the answer will always work out the way you intended.
Pointers and array brackets
Array Notation | Pointer Equivalent |
---|---|
array[0] |
*a |
array[1] |
*(a+1) |
array[2] |
*(a+2) |
array[3] |
*(a+3) |
array[x] |
*(a+x) |
Ugly ** notation
Doodad | What It Is | Seen by The Compiler |
---|---|---|
array+1 |
An address | A pointer |
*(array+1) |
Contents of address, what lives there | A string |
*(*(array+1)) |
Contents of a character array | A character |
**(array+1) |
Same as above | Same as above |
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